Next up
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
Demo V 0.2.0 is available!
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.











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