https://www.youtube.com/watch?v=38E9_8IdkhM
Hey guys another devlog for you today. Sorry this one took so long and for the fact there is not much to show for it, but I sort of lost motivation and got burnt out. Today's update is small but it is an update nonetheless
Next up
Finally added in the sound test menu. Really proud of how it turned out. It also works perfectly fine. Be sure to see it in action in the next devlog:)
Finally added in the options menu and it looks really good if I do say so myself :)
Sorry for the lack of updates, but I thought I would quickly get the achievement system done for you guys. Currently there is only three achievements but it has been made in a way that is easy for me to add more.
Had to create my own version of the boost bar in order to accommodate one of the new features I have added :)
Adding new menu music means I need to change the splash screen for the menu. I like this new version a lot
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
a drawing I did because I was bored😪. But I love how it turned out.😊
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect










0 comments