https://www.youtube.com/watch?v=3W_us_DPOvo
Hey there people!
You know how last time I said, I wasn’t going to die?
Well, guess I did in the end lol!
Anyway, hello there again, I’m back now that Uni has settled down! And what’s even better, is with a game that’s almost HALF DONE!
Next up
Great news this week! All Inventory mechanics are completed! Introducing Locked Chests, You can find the best goodies in there!
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
This week I've drawn some new Mega Attack preview sprites!
Welcome back to another #sceenshotsaturday update!
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
New MEGA Attack - Power of love!
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
This week I wanted to focus on making each character feel like an individual. So every time you select a character you feel like them. See if you can guess some of their traits?
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