https://www.youtube.com/watch?v=3xcH3-pwu1A
HDRP with custom framework didn't work out so I moved it back to regular rendering with a new framework being built off of hedge physics called Calamity Engine.
Next up
SONIC CALAMITY CAST ANNOUNCEMENT----------
After months of writing and putting this all together, I am proud to announce Calamity's voice cast.
Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.
A little WIP taste
SAGE Update The SAGE demo is complete! It is building as I am typing this, after which I will be submitting it to the SFGHQ showcase. The demo will also be available here, but I will not be uploading it until SAGE starts on August 25th.
So
i may or may not make an full art of some person or i may just leave this like that-
What you all think
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Only true badasses may pass! #conceptart #art #gamedesign
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