https://www.youtube.com/watch?v=CtZhULjspd4
a WIP for a rail grinding system inspired by Sonic Adventure 2 that i've been making for my game Survive and Slash as part of the traversal/parkour/platforming in the game
Next up
hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire
so for the credits, i wanted em to look like an old movie, so i did a bunch of effects in Vegas Pro, and this is the result, looks amazing IMO, what do you guys think??
for the 5th level as well as the 5th waves mode variation that is based on the 5th level, do you guys prefer this brown-ish lighting, or just the straight up grey lighting from before?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
when i started working on it i got jokes that Springtrap is a jedi, that's because of the sword trail the katana previously had and since i started revamping the combat i thought of adding a lightsaber as the second weapon, Vader got nothing on Springtrap
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
ok so i added sliding to my game and im honestly suprised that it actually works pretty much fine without any bugs or issues
finally its done
check out the trailer for this fangame, not sure if i will release it now or wait until halloween i will think about it
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
i added perfect dodgin to my game/main project Survive and Slash, finally returning to this game after month long break (also fixed an annoying bug yesterday)
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