https://www.youtube.com/watch?v=d_CRjcUHuSw
Here's a preview of what I've done so far for the VR build of CLYDE, it's still early but a version will be available soon!
Sorry for the lack of sound, I didn't realise that it wasn't recording it.
Next up
(Last post continued) - Clyde is very close to completion and its 1.0 release, I just have to do some balancing, tie up the end of the game a bit better and of course I'm always open to comments and suggestions.
Have fun with ver 0.4.0, happy spooking!
Updated skybox and outside area coming in next version (0.2.4)
Hey guys, I need your help! I have released my school final major work and need playtesters to give it a spin and fill out a short google survey.
This would really help me as it is part of the requirements, the survey and game is on my page under 'Clyde'
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After a lot of work, version 0.4.0 is out! There has been a complete overhaul of the map, giving more space to the mechanics I wanted to add in the past but was unable to due to the original maps limitations -
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
An icon to indicate what items you can pick up has been added, this has improved play-testers experience with reliably picking up objects. (ver 0.4.1)
Hey! If you've played Clyde, feel free to fill out this short Google Survey. It's one of the requirements for the assignment, any feedback is appreciated, thank you!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Added a model and animation that I feel is closer to what I want for the enemy (ver 0.2.1)










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