Game
CLYDE
6 years ago

https://www.youtube.com/watch?v=d_CRjcUHuSw

Here's a preview of what I've done so far for the VR build of CLYDE, it's still early but a version will be available soon!

Sorry for the lack of sound, I didn't realise that it wasn't recording it.


YouTube
https://www.youtube.com/watch?v=d_CRjcUHuSw
youtube.com


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Added a quick-turn. Still have to play around with enemy + player speed.

Exciting news! Over the week I spent time adding to the overall map with new gameplay mechanics and features in the enviroment, even a new room! Not only that, there is now a way to actually win. Yes thats right, a very bare bones gameloop. (ver 0.3.1)

Hey! If you've played Clyde, feel free to fill out this short Google Survey. It's one of the requirements for the assignment, any feedback is appreciated, thank you!

https://forms.gle/tctRxY6VsuGuGPmTA

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

After a lot of work, version 0.4.0 is out! There has been a complete overhaul of the map, giving more space to the mechanics I wanted to add in the past but was unable to due to the original maps limitations -

Some Reeling Animations for the fishing in my game! 🎣🧍‍♂️ #indiegame #gamedev #videogames

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(Last post continued) - Clyde is very close to completion and its 1.0 release, I just have to do some balancing, tie up the end of the game a bit better and of course I'm always open to comments and suggestions.

Have fun with ver 0.4.0, happy spooking!

THIS IS MY GAME'S GAME OVER SCREEN...

🐛🐛🐛

An icon to indicate what items you can pick up has been added, this has improved play-testers experience with reliably picking up objects. (ver 0.4.1)