Game
CLYDE
5 years ago

https://www.youtube.com/watch?v=d_CRjcUHuSw

Here's a preview of what I've done so far for the VR build of CLYDE, it's still early but a version will be available soon!

Sorry for the lack of sound, I didn't realise that it wasn't recording it.


YouTube
https://www.youtube.com/watch?v=d_CRjcUHuSw
youtube.com


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Hey! If you've played Clyde, feel free to fill out this short Google Survey. It's one of the requirements for the assignment, any feedback is appreciated, thank you!

https://forms.gle/tctRxY6VsuGuGPmTA

An icon to indicate what items you can pick up has been added, this has improved play-testers experience with reliably picking up objects. (ver 0.4.1)

Added a quick-turn. Still have to play around with enemy + player speed.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added a model and animation that I feel is closer to what I want for the enemy (ver 0.2.1)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

(Last post continued) - Clyde is very close to completion and its 1.0 release, I just have to do some balancing, tie up the end of the game a bit better and of course I'm always open to comments and suggestions.

Have fun with ver 0.4.0, happy spooking!

Since I haven't updated anything in a while, here's a beta stand in texture i used to make sure the enemy was facing forward in testing, drawn by myself of course. Pure art. His name is Pater Grafen.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Exciting news! Over the week I spent time adding to the overall map with new gameplay mechanics and features in the enviroment, even a new room! Not only that, there is now a way to actually win. Yes thats right, a very bare bones gameloop. (ver 0.3.1)