https://www.youtube.com/watch?v=hQEowJnWak8
The game trailer is done! Should have made this a long while ago. Check it out!
Next up
This is a game that i made about 2 years ago but i decided to polish it up and release it. It contains quiet a lot of bugs and crashes because it is made on CF2.5 but i am looking into re-doing it on Unity with better graphics and perhaps a mobile release
Vanishing platforms are ready! They fall when something heavy steps on them (like the player) but can support lighter weights like the critter birds. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday
Finally got around to start a #devlog here at Game Jolt for my atmospheric open-world RPG that I've been working on for the past few months - Dethroned Devil! #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #pixelart #game
🌟!! NEW GAME !!🌟 This is a game that i made about 2 years ago but i decided to polish it up and release it. Check it out here! https://gamejolt.com/games/neverendia/426445
Added some explosion shockwave effects to enemies when they die. Might need to reduce the intensity on those 😅 #indiegame #indiedev #IndieGameDev #gamedev #madewithunity #screenshotsaturday #pixelart
Version 0.1.3 of Ember & Isabelle is now Available! What's new? - Added key item sprites for collectibles - Windows x64 support - Mac support - Minor bug fixes and visual improvements
The plants also react to entity movement. So if something moves through them, they will wobble depending on that object's velocity #indiegame #indiedev #gamedev #pixelart #devlog #IndieGameDev #wishlistwednesday
What is the best way to bring your environment to life? Wind shader! Made using Unity's ShaderGraph #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday #pixelart #shader
Check out this automatic tiling! Tilemap Extras package is probably one of the best 2D tools for Unity. It allows you to create stuff like this which makes it a lot easier to build levels #indiedev #gamedev #madewithunity #screenshotsaturday
Preview of the chunk system used to optimize the game. Each purple dot represents a chunk. The chunks get deactivated when they exit the camera viewport. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev
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