https://www.youtube.com/watch?v=IVZhKv4OdnI
365 days ago, An Aspie Life was released into the wild! So, on this first anniversary, I want to say thank you to all of you who followed that and the upcoming games development and of course played it. So, Thank you!
Next up
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
After 2 years, An Aspie Life has received its first Major Update!
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
So what development got done this week? Well, the focus has been on finishing off the new character art.
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
Welcome back to another #sceenshotsaturday update!
A new update as to what has been going on... Award Winner!
This week I've drawn some new Mega Attack preview sprites!
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