YouTube
https://www.youtube.com/watch?v=JJZ6hO42MOk
youtube.com

Google Translate, allez!

Votre jeu est incroyable! J'adore la façon dont les contrôles se sentent, l'apparence et la conception des étapes, les segments de plate-forme, le style d'art ... c'est tellement bon!

J'ai fait un Let's Play pour ma chaîne YouTube, mais en anglais. J'espère que ça ne vous dérange pas et que cela aidera à exposer votre jeu!

https://www.youtube.com/watch?v=JJZ6hO42MOk



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Got some fun collectibles in our game, Path of Kami!

Among us_into Madness

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?