https://www.youtube.com/watch?v=juprDOu-4yk
Pocket Fighter EX Development Vlog #46 is up! #gamedev #fgc #streetfighter #kof #pixelart
Also on Odysee > https://odysee.com/@GameDevScrubs:b/Pocket-Fighter-EX-46:a
Next up
Hit Flash, with bonus Hit Stop on charged attacks! 💥 (Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.) #UnrealEngine5 #megaman
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.
Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
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