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Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
It's Sakura's birthday??
I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.
I officially joined the April Fighting Game Game Jam on Itch, hosted by people I know.
https://itch.io/jam/fighting-game-versus-jam-2026
I got some of my friends, Pocket Fighter EX crew, and others, together to make a demo!
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
I got unreasonably mad at combining text in C++ Macros, so I made this lol. I'm honestly surprised it works.
Been going 200%, but I have so much left to do to make the one month Fighting Game Game-Jam deadline...
NeoGeo Pocket Color collections just went on mega sale on Steam.
Weekend night hang out with the stray kitties on the porch. That's Rocky (Rockman), Junior, and Rocky again.
I'm doing Unreal Engine research on my potato laptop, in the fresh nighttime air.
(A Chromebook jail broken with Linux on it. Runs amazing!)



























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