https://www.youtube.com/watch?v=KQVcNR2KxdY
Since this is a #metroidvania and all, I was thinking on making breakables drop items, like my test in the video.
What do you think? 🤔
Next up
Oh, I never knew this was here! I hope I'm not late to show off my project!
I am a solo developer working behind a metroidvania on Unreal Engine.
Check out the demo here and give me opinons/feedback!
I'm moving on to develop the full game!
The Relevance Demo results weren't exactly something booming, but for my first game it had a nice number and amount of feedback. So I'll begin developing the full project! Check it out if you haven't and support it!
I uploaded the latest demo builds for Relevance. I was hesitant, but I took my time. Here's what improved!
•Now the demo's progress is saved
•Enemy AI fixed
•UI changes
•Character movement fixed
•Destroyed minor bugs
•Fixed some performance issues
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Hopefully around midnight today I'll start uploading the latest version of the Relevance Demo, finally!
This means that by tomorrow all of you who are following the game should be able to tackle those bosses with a gamepad! Thank you for your patience!🙌
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I have finally been blessed. Somebody went through the trouble and now the Relevance Demo is out for MacOS!
So Mac users, give it a download if you want to check it out!
Note: I can't test the demo myself as I don't own a Mac. All feedback appreciated 🙏
Greetings! I'm reworking the Relevance Demo because well, after a long break I went back into it and I didn't like it. Here's a new title screen for the upcoming 3.0 release. I'm planning to present the new version next month 🙌🏻
Any thoughts?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
The Relevance Demo 2.0 is finally out! I managed to sit down and wait patiently for GameJolt. So if you've been wanting to try it out with a controller, it's your lucky day!
Aside from many bug fixes I implemented controller support. Bring that feedback!
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