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Great news this week! All Inventory mechanics are completed! Introducing Locked Chests, You can find the best goodies in there!
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
This week I've drawn some new Mega Attack preview sprites!
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
A new update as to what has been going on... Award Winner!
So what development got done this week? Well, the focus has been on finishing off the new character art.
Welcome back to another #sceenshotsaturday update!
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