Next up
this is our desktop monitor that i modeled
this is the over view of level 3 the map layout, the interior, and the hotel rooms
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
Animations are being roughed out, but we have them for the pistol and the shotgun.
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).










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