First, my thanks to everyone who has gave me constructive feedback in the Early Access stage. I've been working very hard for a year to improve gameplay mechanics and optimization. After 3.5 years of development, Deadsiege is officially released today.
Changelogs:
- Add final map Firelands.
- Rework the Talent Tree.
- Vendor shop is now selling rejuvenation potions at level 12, 24, 36 and 48.
- Add new game + mode.
- Add ambience and battle music.
- Increase items and equipments price.
- Improve level up system.
- Fix Melee abilities are missed when low fps.
- Further optimization.
- Remove boxes and barrels icons on minimap and big map due to performance.
- Balance gameplay.
Thanks for playing Deadsiege.
Best Regards,
Truong Bui
Null Pointer Studio
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