I had a very creative intensive summer with my summer job, making the rewrite process slower than I expected. Now, my college's final game dev class asks us to do a relatively ambitious game project in teams of 3-4 (mine is 4.) I oddly took a ton of interest in that project and I WANT it to be fantastic (doing it for my portfolio.) Which means way less time for Project Flight...
And because of that, I am introducing...
These are Bleeding Edge types of build. They are updated as soon as a new feature is added. It also means that they will 100% guaranteed have bugs.
They currently hosts the new rewrite builds that will eventually end up as the 0.2 update. They are NOT on the public prototype branch, meaning that you won't get notified when a new build is published. So please come back often to see if something got changed.
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