Next up
this is still a work in progress, but temporary name for this one is "knightly" but I have a few ideas for how im going to complete this character
Messing with lighting and composition.
The devlopment of a narative adventure has begun!
https://indie-pixel.gamejolt.io/valorovertime
It's still very early in development (VERY EARLY), but over time it will all wrap up nicely!
I know this fits better in game dev instead of 3d art, but I had posted the creation of this guy a while ago and, finnished him, and finaly put him in a project
how do you think combat should work? so far i have it set in my head, as a 1 strike 2 strike to ultimate
added a decent looking sword, thoug it might change over time
work in progress dystopian city
I finnaly go this guy to work with my player controller!
As per request by Me_The_Mars_Guy (@Mircea123 ) I have beefed up his arms a little, and am now in the process of surgically stitching them back to his body
made the switch to HDRP! there are anumber of reasons for doing this, shader graph is included in theses reasonings, but in general, hdrp will help improve how the game feals when you play it!
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