https://www.youtube.com/watch?v=oVocshOvY_s
Noah Copeland's Sonic Triple Trouble 16-Bit Demo is live!
https://gamejolt.com/games/sonictripletrouble16bit/322794
Next up
Clip of updated physics/movement in No More Robots... which if you didn't know is the follow up to Sonic Time Twisted.
This is a BFD for me. I'm going to use this to compose Music for No More Robots. Which as I keep saying is the follow up to Sonic Time Twisted.
Can't wait to show you all the good part! From my Game No More Robots
Sonic Physics Live Stream with the Creator of the Sonic Physics Guide: Mercury!
We'll be discussing their new approach to Sonic Physics!
LIVE NOW!!!
Reposted my Sonic Style Pixel Art in Photoshop Series as a long video. If you want to know how I made art for Sonic Time Twisted. https://www.youtube.com/watch?v=QzbUwkIJNhY
Using Copilot with Godot & GameMaker coding Sonic Time Twisted and its follow up No More Robots at the same time. (Ps I also crashout a bit on AI) https://youtube.com/live/J52tz9AwCds
I need some testers for a short engine test... Requires a Windows PC Ability to Record first playthrough Interested send a discord message to: @ Overbound
Mercury taught me a new way to do Sonic physics, I’m adapting it for No Robots Left:
Sonic is treated as a single point w/ a position & direction, no ground modes. It removes jitter caused by shifting between ground mode vectors. Stream w/ Mercury TBA!
Would you like a character sword action game with a hub world and leveling like Super Paper Mario and Sonic Physics? My game is called No More Robots!










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