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This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
The first design of the zombie
This is what the game looks like
Explode-O-Nut Concept Art
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
Chiaki Nanami!
Just a Pico sprite
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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