Game
Solitary Ash
4 years ago

YouTube
https://www.youtube.com/watch?v=Poi5t5IFv3I
youtube.com

Hi everybody!

After a very long hiatus, I restarted working on Solitary. I felt I didn't have any juice for the game, so I took a long break from it. I decided to start doing primary and secondary loops, then eventually build up to the mechanics, the systems and the characters. It will be a long and slow process and I might pause from time to time but I want to get to the demo.​

At the moment the project is barebone and I'm playing around with shaders, art styles and moods.

I also simplified the main character and tested some line art style.

More updates soon,

- Sergiu

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Some terrain blending/vegetation tests and the new UI Hud.

Long time coming update: 24-09-02

- game name change - Solitary Ash

- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/

- new screenshots and new look

I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy! 

Systems, Story and re-defining Solitary

Testing the AI waters

Trying new interactions and mechanics, playing around with switches and buttons

Reviewing Redundant assets

Find the demo for the game here:

https://gamejolt.com/games/redundant/492777

More images here:

https://www.artstation.com/artwork/18AK0G

Prologue - From Greybox to Set Dressing

Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.

Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.