Game
Crater Hounds
4 years ago

https://www.youtube.com/watch?v=q7N00ggJ8Xo

Status effects now have ways to mitigate their damage, like dashing to quench flames when on fire.

Also: started a YT channel to showcase stuff outside of tiny GIFs. Actual playthroughs coming up!


YouTube
https://www.youtube.com/watch?v=q7N00ggJ8Xo
youtube.com


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While I'm preparing a larger showcase for the game, here's a quick teaser for some of the environments. #indiedev #roguelite #solodev

Mutator of the day - "Vampirism" Sunlight slowly drains your health, so when outdoors best keep to your Mech. Or use the vampirism-enhanced melee strike to leech health from your foes!

Alternate Realities - The Mutator System

When reality breaks down the Mutator System changes game rules unpredictably. Weird things can happen! Starting a little Mutator showcase - today: "Dark Shroud".

Enemies are wrapped in an armor of darkness!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hm, what's that mysterious hatch?

And why was it hidden under a crate?

Could it be ... a secret?

-

Yes, yes it's a secret. Good job, Sherlock! #proceduralgeneration #roguelike #twinstick #shooter #mechs

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Grenades & Status Effects

# Incendiary - Sets enemies on fire and causes panic

# Acid - Slows enemies down and applies poison

# Shock - Stuns enemies in place

This and more available in game, play in browser here on GJ

Mutator of the day - "Spontaneous Self-Combustion": Enemies blow up when killed, setting the stage on fire and causing all sorts of collateral damage!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

New menu background for my roguelite twinstick shooter, complete with a brooding and glitching ambience. I'm wondering if it's sufficient for getting that reality-tearing, multiverse concept across, that explains the everchanging levels?