https://www.youtube.com/watch?v=QKYB1QLOgnc
Cannot wait for longer? Get a glimpse of how the worlds and gameplay look like right in the beauty of 60 frames per second through this teaser trailer!
Next up
Fixing the boss in Penumbra Forest for an upcoming update
Made a big change on the first boss' stage (subject to change)
Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.
Anyway, have some moving platforms!
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
Ah drats, forgot to post the updated moving platform video here
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
WIP of an alternative help system
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
Banzai! The final boss is now completed!
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