https://www.youtube.com/watch?v=QKYB1QLOgnc
Cannot wait for longer? Get a glimpse of how the worlds and gameplay look like right in the beauty of 60 frames per second through this teaser trailer!
Next up
Made a big change on the first boss' stage (subject to change)
WIP of an alternative help system
Forgot to show these, but just redesigned 2 more boss stages
Anyone up for some treasure tracking? There's treasure capsules everywhere, hidden from plain sight... or... are they?
Final demo release in light of upcoming official release
Almost forgot, the final boss should complete soon
New things added:
- New skip wheel because the previous one blended together with the sky - Notification for new dex entries - New tutorial, utilizing the new cinematic system
Banzai! The final boss is now completed!
The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.










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