Game
Verbal Void
5 years ago

https://www.youtube.com/watch?v=WRymLFVSvME

It’s Saturday again boi! AKA another #screenshotsaturday update!


YouTube
https://www.youtube.com/watch?v=WRymLFVSvME
youtube.com

It’s Saturday again boi! AKA another #screenshotsaturday update! Since last week my goal was to complete the Meltdown battles and polish them up!

This week I managed to implement the MEGA attacks and did a lot of cleaning up to the Collison detection system. In one part of the video, you can see a tone of metros come flying down onto the enemy. That is one of the MEGA attacks. These attacks only can be spawned once the players ‘mega meter’ (needs a better name…) is full.

Outside of battles, the player can set up each character with what mega attacks they will spawn within the battle. Through the game, players can get more attacks by finding locked chests. This mechanic will add some flexibility and player choice to the simple battles. As well as be how players get to have a heal ability.

So, once I got that sorted, I went back and cleaned up my code, just to make it more usable and less buggy. And finally started the polishing process. Once again, I am in the process that is the less exciting to update you on.

Well, that’s all for now, see you, people, next week! For more on

An Aspie Life go here:

-Facebook:https://www.facebook.com/TheAspiegame

EnderLost Studios

- Twitter: https://twitter.com/EnderLostStudio

- Facebook: https://www.facebook.com/EnderLostStudios/

- Gamejolt: https://gamejolt.com/@EnderLostStudios

ALL THE BEST!



0 comments

Loading...

Next up

This week the focus was on balancing the game’s character statistics and adding locked Trap Doors. 

So what development got done this week? Well, the focus has been on finishing off the new character art.

This week I wanted to focus on making each character feel like an individual. So every time you select a character you feel like them. See if you can guess some of their traits?

Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff

New MEGA Attack - Power of love!

This week I've drawn some new Mega Attack preview sprites!

A new update as to what has been going on... Award Winner!

After 2 years, An Aspie Life has received its first Major Update! 

This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.

Welcome back to another #sceenshotsaturday update!