https://www.youtube.com/watch?v=wUJ6KWo_khI
I'm still in the mines with this project and I revamped the opening with a new Mode Selection and a remade look. The new BETA Should be out before month's end. STAY TUNED!! #rpgmaker #beta
Next up
Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!
**UPDATE FOR 3/19/19** Here is a clear breakdown of what's to come with this game's development. We're getting close to the finish line! Plus, I've decided to change up the Opening/Start to and bringing in a great new feature that will improve the game.
I'm cutting the price of my FIRST Jigsaw Puzzle Pack by a whopping 50 PERCENT FOR THE NEST 30 DAYS! GRAB YOUR COPY TODAY!😃😀😄😁 https://one-manindie.com/puzzler-packs #jigsaw #puzzle #puzzle
For #screenshotsaturday, I'm showing some work being done for BETA 2! I've added Rogue Monstruct Teams and added Variety to the Skillsets!
I'm making new character sets to add more NPC variety to the story. Just a few more to go!
I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my BETA Releases. #BETA
After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
This update focuses mostly on newer battle mechanics and a fresh display scheme.
In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!
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