
Thanks to feedback and bug fixing, I made a BETA 2 patch.
1. Updates
1a. Changed the initial Monstruct Making scene.
1b. Made slight change to opening fight scene.
2. Bug Fixes
2a. Fixed spelling errors.
2b. Fixed unforeseen error with Item Menu.
Next up
I'm making new character sets to add more NPC variety to the story. Just a few more to go!
I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker
I'm hosting a Game Jam during the Summer based on party Building mechanics of games like Pokemon and Dragon Quest/Warrior Monsters! You can learn about it here: https://itch.io/jam/the-collect-a-friend-game-jam #pokemon #dragonquestmonsters #dragonwarriormonsters #gamejam
This update focuses mostly on newer battle mechanicsโ and a fresh display scheme.
In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!
After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
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There's over $250 in Amazon Gift cards up for grabs! Click here for more: https://one-manindie.com/current-events/2021/5/19/do-you-like-slโฆ
ENTER FOR OVER $250 IN PRIZES! The 30-day #countdown has begun! Get ready for the [Collect-A-Friend Game Jam](https://itch.io/jam/the-collect-a-friend-game-jam)! [TEAMS WELCOME](https://crowdforge.io/jams/collect-a-friend-game-jam)!! #pico8 #rpgmaker #unity #gamemaker
Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!
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