Thanks to feedback and bug fixing, I made a BETA 2 patch.
1. Updates
1a. Changed the initial Monstruct Making scene.
1b. Made slight change to opening fight scene.
2. Bug Fixes
2a. Fixed spelling errors.
2b. Fixed unforeseen error with Item Menu.
Next up
I decided to re-re-release this game with a FREE Episode 0 to play and add DLC episodes as the story grows. To celebrate, I'm holding a short Game Jam for folks who want to imagine what happened next after the close of the Episode.
Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!
There's over $250 in Amazon Gift cards up for grabs! Click here for more: https://one-manindie.com/current-events/2021/5/19/do-you-like-sl…
If you like puzzles AND want to help with my game dev projects, I made a group of puzzles for those who like them. You download the pack here! https://gamejolt.com/games/puzzlerpack1-darkening-skies/408218
I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my BETA Releases. #BETA
I'm making new character sets to add more NPC variety to the story. Just a few more to go!
I've released the FIRST BETA for this game. Born from the wasteland of bugs, errors and issues, I've forged a better gaming experience that I'm wanting to share with my fellow gamers. ENJOY! #rpgmaker #rpg #adventure #openworld
BETA 2.11 Changelog
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1. Updates
1a. Slight tweaking of the Battle UI.
2. Bug Fixes
2a. Fixed Grampa's House scene error.
2b. Fixed Party Attack Damage error.
2c. Fixed Revolving error after talking with Ard
I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker
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