Mario Galaxy Battle Changes:
- Mario and the Octogoomba's positions have been changed for coding convenience.
- Octogoomba can now attack Mario by shooting rocks. That won't be his only attack of course. There will be many more.
- Mario can now spin in his dodge state. He can use it to both deflect or destroy projectiles and get extra air time while jumping. There will be a spin cooldown on the ground to not make the move overpowered.
Peppino Battle Changes:
- The battle background has now been changed to fit the Pizza Tower theme.
- The Noise has a new attack, which is a grab. He will point in a direction and start dashing towards you. Depending on where he pointed, he will either go straight or jump. I will later add difficulty to the move so it's actually hard to dodge.
- Peppino can punch while jumping. The only use for it is deflecting Noise's bombs back at him instantly. He cannot hit it back (ignore the visible hitbox)
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