https://www.youtube.com/watch?v=XpVQ8p-pQdw
Puzzle-solving and non-linearity in ClusterPhobia
Next up
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
New screens
Another build, another video.
Changed some graphics, fixed some bugs
How it's played now
I'm not your enemy. Or am I?
Uploaded new build with around 40 levels.
Some fresh screens
New gameplay video
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
Mirror level. Who are you? Save yourself. Literally. P.S. Not in the game yet. Being at work
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