https://www.youtube.com/watch?v=XpVQ8p-pQdw
Puzzle-solving and non-linearity in ClusterPhobia
Next up
A Green Diner. Eats bullets
Bullet trap is your main enemy. Limit your shooting
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Another build, another video.
Changed some graphics, fixed some bugs
Uploaded new version.
Game became much easier, player is randomly equipped with a pistol that kills mutants instantly (no bonuses). Each equipped weapon or bonus gives extra life. Some new features added. And, here's the new version video
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Magnet bullets on a test lvl
How it looks now
No1: The ShadowStar early prototype video










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