https://www.youtube.com/watch?v=XpVQ8p-pQdw
Puzzle-solving and non-linearity in ClusterPhobia
Next up
No1: The ShadowStar early prototype video
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
Uploaded new version.
Game became much easier, player is randomly equipped with a pistol that kills mutants instantly (no bonuses). Each equipped weapon or bonus gives extra life. Some new features added. And, here's the new version video
New gameplay video
I'm not your enemy. Or am I?
A Green Diner. Eats bullets
Mirror level. Who are you? Save yourself. Literally. P.S. Not in the game yet. Being at work
How it's played now
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
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