https://www.youtube.com/watch?v=XpVQ8p-pQdw
Puzzle-solving and non-linearity in ClusterPhobia
Next up
Uploaded new build with around 40 levels.
Some fresh screens
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
out of the way
Uploaded new version.
Game became much easier, player is randomly equipped with a pistol that kills mutants instantly (no bonuses). Each equipped weapon or bonus gives extra life. Some new features added. And, here's the new version video
Magnet bullets on a test lvl
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
How it looks now
No1: The ShadowStar early prototype video
Another build, another video.
Changed some graphics, fixed some bugs
New gameplay video










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