https://www.youtube.com/watch?v=y3rY7H04N4A
Testing some new post processing volume stack in unity to direct the player's attention to goals.
Next up
Long time coming update: 24-09-02
- game name change - Solitary Ash
- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/
- new screenshots and new look
Reviewing Redundant assets
Find the demo for the game here:
https://gamejolt.com/games/redundant/492777
More images here:
I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy!
Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.
Prologue - From Greybox to Set Dressing
Testing the AI waters
Sticks & Stones Testing random resource spawning
Some terrain blending/vegetation tests and the new UI Hud.
Systems, Story and re-defining Solitary
Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.
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