Game
PAPER TANKS
6 years ago

YouTube
https://www.youtube.com/watch?v=YB59DjffPFI
youtube.com


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It was 3 years of development, the notebook is empty...

Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay

Now it looks more like my Sims 2 or Half-Life 2

UI Material Property Injector

📖 The package provides a component to easily change material properties for Unity UI without custom shaders.

🔗 https://t.me/unity3den/488

📁 #Tool #Material #Editor #UI #GUI #Injector #tweener #code

Demonstration of game development from scratch

TinySaveToolbox

📖 Easily save, load, encrypt, and compress your game data.

🔗 https://t.me/unity3den/477

📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore

Bots can now inform their allies about the nearest enemy

Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125