Hey!
I've said some things about my experience and feelings with this demo on its Itch.io game page of this demo. Here I just want to address a few problems with the demo I found. As a disclaimer, I enjoyed this game and really excited to see the final product. That's why I want to give a little feedback comment.
The main thing about demos gameplay is that there is a puzzle you have to go through. The solution to it is pretty easy if you are attentive. In my playthrough, I goofed real hard while trying to find this solution. It is my inattentiveness and me not pulling together facts. But I just want to point out that you can finish it without realizing the way to properly solve this puzzle. And it can be a bit frustrating.
There are little flaws like no animation (was it intended?) on some buttons and it can mislead player. I made a playthrough on this demo and met some of this bugs if you are interested.
The last thing I found is worth mentioning is that rooms with buttons are pretty small and it sometimes can stand on the way like using a wrong collider. So, there is a chance to open/close the door and not push the button. It can lead to the situation with you being pushed by the door and make it hard to escape the room.
At the end, I once aging I want to say that I'm really excited for this project. I intended to write this stuff just for the sake of trying to help out by providing a little feedback










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