Game
Post Hello
6 years ago

https://www.youtube.com/watch?v=Zzyy3z7e4ks

Post Hello got another great lets play! :D


YouTube
https://www.youtube.com/watch?v=Zzyy3z7e4ks
youtube.com


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New thing out, check it out if you'd like :3

Then after cleaning, I used motion builder to characterize (match the mocap skeleton to the model rig) and retarget (skeleton and character aren't the same size, so offsetting joints). I even made a fake bed to have something to fall off of! 2/2

Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?

Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.

Thanks to everyone who came out to my Indie Game Fest at Teahee in Denver, CO. It was better than I could have imagined.

Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…

Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.

Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?

Doing some bedroom virtual production for my upcoming project Zotto