A video showing more the new vehicles!
You can use these now on the 0.0.34 early access build, use the /spawn command followed by: rallycar, gokart, skateboard & rollerball.
Next up
Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.
Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
0.0.33 Release!
- New items, mode & avatar.
- Improved hit detection.
- In-game options added to pause menu & controller support.
- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM
#sandbox #multiplayer #building
More below!
The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.
I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!
1.8.2 Patch Release:
- Updated HUD.
- Item & NPC rebalancing.
- More below:
An early access public test build for 0.0.34 has been released!
This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.
.GIFotchi, a virtual-pet game, has just released! Inspired by 90s/early 2000s shareware games, filled with questionable fonts, .GIFS, and the finest MIDI tracks out there!
Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.
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