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The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.
Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.
1.8.2 Patch Release:
- Updated HUD.
- Item & NPC rebalancing.
- More below:
Updated 0.0.34 with a patch (06/03/22):
- Fixed server create sliders using wrong values.
- Improved Bedroom lighting & cloud materials.
- Decreased lantern intensity.
- Fixed hands changing when emoting.
- Fixed IP & port input fields mismatching.
I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!
Released a small patch fixing the following:
- Resolution dropdown not applying.
- Custom inventory toggle not saving.
- Verticle inventory toggle not saving.
- Sheep movement glitching when damaged.
- Cursor flickering.
- Fixed darts despawning.
Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.
Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).
Update 1.0.1 release:
- Toggle window background.
- Added stamina.
- Music shuffling.
& more in the included article!
0.0.34 has released!
- Added multiple vehicles.
- Database integration.
- Download other players avatars.
- Server list.
#sandbox #multiplayer #building
& more below!
Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.










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