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0.0.35 Release & Trailer!
- Improved player cosmetics.
- Added new premium item.
- Added sandbox zombies default mode.
- Bug reporting.
& more below!
Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.
Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.
Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).
Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.
0.0.32 Release!
- Moved from UNET to Mirror networking.
- Android 12 support.
- Improved GJ friends list UI.
- Improved build file streaming.
& More below!
0.0.33 Release!
- New items, mode & avatar.
- Improved hit detection.
- In-game options added to pause menu & controller support.
- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM
#sandbox #multiplayer #building
More below!
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
Released a small patch fixing the following:
- Resolution dropdown not applying.
- Custom inventory toggle not saving.
- Verticle inventory toggle not saving.
- Sheep movement glitching when damaged.
- Cursor flickering.
- Fixed darts despawning.
I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!










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