Game
Forgeverse



4 years ago

An early access public test build for 0.0.34 has been released!

This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.

#sandbox #multiplayer




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A short teaser cinematic from the opening of Interstellar Dominion 2!

I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!

#sandbox #multiplayer #driving

Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.

Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.

Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).

#space #unity #combat

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

Updated 0.0.34 with a patch (06/03/22):

- Fixed server create sliders using wrong values.

- Improved Bedroom lighting & cloud materials.

- Decreased lantern intensity.

- Fixed hands changing when emoting.

- Fixed IP & port input fields mismatching.

Update 1.0.1 release:

- Toggle window background.

- Added stamina.

- Music shuffling.

& more in the included article!

0.0.32 Release!

- Moved from UNET to Mirror networking.

- Android 12 support.

- Improved GJ friends list UI.

- Improved build file streaming.

#sandbox #multiplayer

& More below!

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

Some 4k screenshots!

#sandbox #multiplayer