Next up
Different ambush
You've definitely seen this cutscene before. But I decided to change up Gorilla Bleed's design since I felt a little more could be done with him. A lot of sprites were redone, mostly for consistency sake.
Most of the work has gone into populating Area 1 with more enemies, characters, interactables and secrets.
Plan is to release one more decent sized update before Painful's Definitive Edition comes out.
New anim
We're back!
Round 2
-Corrupted files removed
This is just a bandaid solution for now, I have a backup saved on a flash but it's not on me atm. Everything was playtested 10 days ago I'm hoping the corruption didn't affect the balancing also...
New Intro
Just between you and me, I think this animation is pretty good SO LONG as you don't analyze the frames. Honestly, Maybell's fight was really lackluster, a lot of buildup to no payoff. This doesn't really fix that problem, but at least there's no fight.
Fire
New area
"True Good Ending" Update:
This is probably the only bugfix update I'm going to do. It fixes "Spend Specific" and that's about it.
There's also a new ending.
Other than that, I'm happy with the final product and most likely won't add anymore content.










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