Game
Pocket Fighter EX

4 years ago

[>] https://youtu.be/TbxxEo0xD1Y

[VOD] Late Night Chill Stream - Pocket Fighter EX
Streamed live on Aug 30, 2021


[VOD] Late Night Chill Stream - Pocket Fighter EX
Donate - https://streamlabs.com/gamedevscrubsTwitter - https://twitter.com/MarcDWyzDiscord - http://discord.gg/fArbKbtPatreon - https://www.patreon.com/GameD...
https://www.youtube.com/watch?v=TbxxEo0xD1Y


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3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.

I found unreleased dev footage!

WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF

(This game is cancelled because Unity Engine betrayed all of it's devs.)

Sometimes it's just cool to put the game in slowmo and see what it looks like.

#UnrealEngine #gamedev #MegaMan (60fps video link in replies)

🔴LIVE! Let's make more bodyparts! (For enemies to blow up into.) + Overview on how I did the Flash and Hit Stop. Weekly update starts NOW! 🔷 https://www.twitch.tv/marcdwyz 🔷 https://youtu.be/Wj6Z1SHu-JI

Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine

I am now an Unreal Engine developer. Even if Unity Engine walks every word back how could anyone trust them again? Do we continue on where at any moment they can retroactively change the rules? I will not live under that fear. I'm done with them. Deets

We've changed the target platform to MS-DOS. This cannot be undone. #gamedev

Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine

"Hey Marc, how's rollback netcode coming for Pocket Fighter EX?" ............. At least it's holding 60fps?...

On the off chance that the new #KOFXV character was Kasumi, I colored her KOFR2 sprite. That wasn't the case, but I figured I would share it anyway. #NGPC #KOF #NeoGeo