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This is Callistbery
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
Have you been losing your mind?
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
Because the world needs it - now available at the Store.
Introducing 'DELIRIUM' - a brand new psychological horror game
Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!
Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
'Mirrorscape' - an abstract scene I made on Blender. This is one of my first times I work using such a decolored palette.
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