Next up
Update 4/4! The new battle system was already underway, but I've gotten to a much more stable point! Can't wait to show you guys more!
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Update 2 of 4! Overtime Gauge updated too to be a bit more liquid-y!
I'm refactoring the character controller for Somewhen! Wait. Who is that?
Update 3 of 4! I started to add audio! And a new party member!
Portrait of Jarmy
32 colours
160 x 160
The 6 main characters in SOMEWHEN. It's about time!












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