
Husk Nights 2: Demo V. 0.1.1
- Breaker Aim Assist has been moved to the settings menu
- Some bugfixes to the Bird
- New Google Doc guide, found here and in the game description
https://docs.google.com/document/d/15am1azyBtVVJg0jVzSGEMqEA1DNbP1F_sqkqZJO1hWc/edit?usp=sharing
Next up
Hey guys! I wanted to be transparent on the state of HN2:
HN2 is NO LONGER my priority project. I've started the framework for a new original title I wanna release by 2026.
As compensation, here's the reveal for Office 3: The Congrete Cage (update soon!)
Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!
Peeping Tom.
Stylized Mangle (Broken ver)
Woah! We've surpassed day 1 release downloads by over 2x for the Office 2 update! Alongside almost beating out Husk Nights 1's follower count! Y'all are great, thank you so much!
To keep up with updates, join the Discord!:
HUSK NIGHTS 2: THE OFFICE 2 UPDATE.
What's new?
- Office 2: The Electrical Closet
- Practice Nights
- Bugfixes to Office 1
Adaptation is hard when your environment keeps changing…
Spooky kids
We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.
















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