Game
HyperGate
11 years ago

HyperGate v1.1


Version 1.1 is up!

Changelog:

  • FIXED THE ENEMY AI. At last. No more spinny tops.

  • The boss fight music has been updated by the original author! …And given a name.

And that’s it! This is HyperGate as it should have looked for the Indies vs. Gamers Jam. I have plans to blow some more life into it sometime when I have more free time though!



0 comments

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Another house i made long time ago.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname