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TEAM SLAY-BELLS
2 months ago

I actually already recorded Charlotte's lines lol

for the reindeer-like species' voices, I wanted to do something more "synth-ish"

Also helps them sound non-human like and other worldly imo


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I decided to have a longer video showcasing me playing around a bit, doing some tricks with the new move including some frame-timed ones involving coyote time.

(and I updated the physics a bit since my last post)

I re-dubbed that one Robin scene as SpongeBob because I was reminded of those "Modern Vs Classic" SpongeBob drawings lol.

Deltarune OC I came up with while in a car ride, I doodled her when I got home.

I really like how her design turned out ^^

(She isn't based on any actual lore or anything, just a fun idea I had ^^)

#DeltaruneArt

Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)

I did some sprites for Elitor ^^

(The Deltarune OC I designed earlier)

Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)

(Also a new character shader to help the characters look more like their render models)

Candy 3D Model W.I.P

(not going for 100% accuracy)

Brainstorming idea #3

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I decided to have (non collectable) speed bells!

The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!

I decided to take some feedback and re-brand the game into Yap being the new protagonist instead of Charlotte!

I hope you all enjoy this small little dev update ^^

Candy and Cindy completed models

(Wasn't going for 100% accuracy)