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The game is working great on Steam Deck! I just tried the latest build on it and it stays at a stable 90 for the most part! Though there is one thing causing it to lag down to 70, so im going to look into that, though I think I know what it might be.
Guys, something is wrong with my copy of UNDERTALE
Created a texture based depth shader for the face ^^
Give your PC what it really wants…
Been adding more enemies / characters to the game! Having a lot of fun with these! (still only sharing cropped screenshots for now! I might reveal what the game actually is sooner than expected though if everything goes well!)
Just like Charlotte's model, the game's music is also getting a fresh update to sound more lively and unique! ^^
Here's a preview of the new version of the first level theme compared to the 2024 version from the game's demo!
Stylized Mangle (Broken ver)
First time posting here! I have been working on a Rock Paper Scissors rouge-like for a year now!
It's called: TieBreakers!!
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.

























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