Game
Breakfast for Doctor Dankworth

7 years ago

I almost forgot to implement death. Well, here it is.




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The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").

I have had bad luck with my projects this year, so I decided to make a sequel for A Graveyard for Dreams. Maybe I will finish this project one day, maybe not, but at least I have fun making it!

#metroidvania #pixelart #gamedev

Stuff

Devlog is coming once I draw the logo and create the game page.

Version 1.0.0 released

This is the main (stable) release.

This is what I did today (picture from Tiled). It still needs to be tested, though. My deadline is next Monday, so two days should be enough time to finish this. There are a few bugs to be fixed, but they are not necessary.

Elephant hunt. Combat is still work-in-progress, some details and one attack is still missing.

A very bare-bones shop that, however, mimic shops seen in some NES & GBC games. The prices are temporary. Speed boots not implemented yet. If you can afford something, you'll buy it by touching it, and if not, then you can walk over it with no effects.

Here's some #art. You don't have to thank me.

I have added more things to the test map. I have every item needed in the game implemented (including pink sword & arrows shown in the gif), so now I added the chamber where the breakfast is hidden. Collecting it will turn the world to a "dark" version.