Game
Breakfast for Doctor Dankworth

6 years ago

This is what I did today (picture from Tiled). It still needs to be tested, though.

My deadline is next Monday, so two days should be enough time to finish this. There are a few bugs to be fixed, but they are not necessary.




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I have added more things to the test map. I have every item needed in the game implemented (including pink sword & arrows shown in the gif), so now I added the chamber where the breakfast is hidden. Collecting it will turn the world to a "dark" version.

Elephant hunt. Combat is still work-in-progress, some details and one attack is still missing.

Version 1.0.0 released

This is the main (stable) release.

Here's some #art. You don't have to thank me.

Some new enemies: snake, chicken, pink thing and bat. Also, the missing attack "sword poking," is now implemented.

The final boss...? Now I just ave to add the ending, then I can finally starting working on the actual game map. I don't want to do the final battle & ending last, so I decided to implement them now. I also added audio, but more about it later (maybe).

Some funky hand-drawn animation. And I really mean hand-drawn animation: I drew the frames on a paper with a pencil and then scanned the result and created the gif.

New things: - Item drops - Two new enemies (wraith & bee) - A crystal ball that will turn these pink floor tiles on - The test map is now looping, and so will be the main map, too - A test item that can be obtained

The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

I almost forgot to implement death. Well, here it is.