

I also decided to make the page a little prettier by using and modifying sprites from The Spriters Resource.
(https://www.spriters-resource.com/nes/duckhunt/)
Next up
whats up
im using gamejolt as a bit of motivation to actually finish a project.
i've made stuff in the past, but never actually got to finishing one or have a project completely playable. hopefully this can push me to that point, heres some of what i did!
nothing really started right now, but i'd thought i'd share a possible art direction.
should i redo the sprites into a different style like this?
i threw it together in 7 minutes; I feel like it could make some animations look wonky, but extra creativity!
finally got my first 3D modeling task done!
I fixed the zapper model to make it nice and pretty, and I can probably start focusing on the actual gameplay now
tell me what you think! it was a free model online, but I cleaned it up due to how broken it was.
yo, i'm planning to work on a short-term project in Unity. (might finish?) how about Duck Hunt, but it's more of a rouge-like? while this isn't my first time making a Unity game, it is my first one on gamejolt since 2020~! i'll post updates if any.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite
















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