Game
Lab 7: Cold Nights

6 years ago

I also implemented a level up system that upgrades your gun and save the stats permanently. This way you become stronger and can beat the mode "hard".




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For the full-game release I implemented a steam-leaderboard which keeps track on your fastest runs on mode "hard"!

Lab 7: Cold Nights is now available at

https://store.steampowered.com/app/1173310/Lab_7_Cold_Nights/ with a 30% release discount!

news from Kickstarter...

If you want to know more about it, please go to my Kickstarter site and check for Updates. The amount of text i can post here is limited!

https://www.kickstarter.com/projects/cavedave/lab-7-cold-nights/…

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I was bored, so... ManutKat.

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).