

news from Kickstarter...
If you want to know more about it, please go to my Kickstarter site and check for Updates. The amount of text i can post here is limited!
https://www.kickstarter.com/projects/cavedave/lab-7-cold-nights/posts/2705656
Next up
For the full-game release I implemented a steam-leaderboard which keeps track on your fastest runs on mode "hard"!
Lab 7: Cold Nights is now available at
https://store.steampowered.com/app/1173310/Lab_7_Cold_Nights/ with a 30% release discount!
I also implemented a level up system that upgrades your gun and save the stats permanently. This way you become stronger and can beat the mode "hard".
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Why walk when you can jump?
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
New Teasers!
ooh yes..
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