I'm not sure why but the Goblins like to float in them??
There was also a couple special food items, including a Witches Brew!
I'm not sure why but the Goblins like to float in them??
There was also a couple special food items, including a Witches Brew!
Woop!
Hmm. Attack movement (for spells) set attacks to use if runSysTimer mod 10 == 0, instead of the if alreadyHit == false, to run the collision code.
Seems to work I should probably experiment to see how infrequent I can be with the trigger.
Hey! In case people aren't aware, there's currently 3 Promo codes for Pokemon Go to get the Forces of Nature Quartet!
You have to sign into the Pokemon Go Web Store to redeem, links in the below. Once redeemed you have to catch 156 Unova Pokemon.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added particle trails to the Ice Shard and Fireball spells. (should Iceshard by one word? Fireball is only one because of common use right?)
I think it looks good, but I need to adjust the colours, maybe use the palette instead.
Now I have Fireballs!
Ok! Footprint particles are all working again! Prioritises snow over the ground types. I should add a decay timer in case you stand still too long
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hmm, trying particles with my magic system. I don't think they really work with the Static Shocks spell.
Also adding a lighting effect, but it doesn't apply to the particles.
I tried, but the offset isn't updated Hmm.
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