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Game
Ruby: Huntress of Vale
1 year ago

I always wanted to make an anime style intro for "Ruby: A RWBY Fangame". Now I have one!

Built in-engine, like cut scenes of the old 8 & 16 bit era. To save system resources, I made this using existing sprites I already had in the game.

Coming soon!




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Video: https://www.youtube.com/watch?v=OVyjwfF5j6E Progress on playable Yang! Yang functions as a tank. - Higher resistance to being knocked down - Semblance doubles melee attack strength, but drains Stamina (And Aura when depleted) while active.

With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!

Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!

WHO GAVE THIS GRIMM A MACHINE GUN?? Remnant is in trouble if these reach mass production... See Merlot's new Beowulf Soldiers in-game! Chapter 4 going to have fun new surprises!

Happy new year! Here are 16 free examples :P (Check Article)

Progress with playable Blake!