23 hours ago

i am amped to announce a large update

been working hard on getting all this additions sorted

stay TUNED :)




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if generated 32 unique enemies so far for this game , got 4 uniqie skills , default attack , and 2 passive attacks , cleave and chain lightning got gear system and merge system game is comming along :D First ever attempt at game development

:patch , added sell function within shop directly for quality of life

:hotfix cooldown on skills is now actively displaying and counting down :hotfix increased the enemy health increment per stageĀ  :hotfix capped the reward increment increase on low tiers

for the second game play mode this is as far as if gotten you can click on a ship thats on route and move it around every minute enemy ships spawn already and they also have crew lineups , the battle simulation also already works :D #newtocoding

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Have a good Boi

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.